![]() You can harvest meat from slain humans, +15 Survival, -2 Personality. Next!Ĭannibal: For reasons unknown, you have cannibalistic tendencies, and there is absolutely nothing okay about that. Not great - there are several +2 Endurance distinctions and you can level up for more skill points or buy them with money. 20 Pistols and SMG, -20 Rifles and Shotguns, -20 Automatic Firearms. +1 Endurance, +15 Martial Arts, +15 melee weapons, +5 to Dodge. Here are our choices:īlack Belt: You were a martial arts enthusiast from an early age, but never liked firearms. These are only available at the beginning of the game, and right away we can see the game is an unbalanced shitshow of poorly thought out mechanics. We end up with these stats for now, and I will end up lowering our intelligence to raise our strength so we can use high end automatic weapons (as backup) and because I'm not sure if that raises our sword damage or not. ![]() The build we're going for doesn't need luck, and you'll see why in a bit. Which we won't be getting for a LONG time, mind you. More importantly, we have stats to allocate! A 10 in Dexterity is mandatory for every character because that determines action points, and the more AP we have the more we can make people taste our Cossack steel. If enough goons object we can petition the Politburo. Welcome! Today on ATOM, we make our character.Ī bureaucratic mistake by unnamed Soviet commissars has tragically left our hero's name recorded as "Bear Bearovitch", with a T. Part 1: A Land of Bandits and Incoherence A Land of Bandits and Incoherence ![]()
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